A Tough Nut to Crack
Scenario balance report
Games with no balance used/recorded: 29 (3 on the archive and 26 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1168 | 1178 | 49% | | Lost |
1168 | 1178 | 49% | | Lost |
1178 | 983 | 75% | | Won |
Attacking (1 wins) average ELOs: 1171.3 vs 1113 has a 58.32% of winning (if the scenario was perfectly balanced).