Clearing Kakazu
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (American): 3
Defender wins (Japanese): 4
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1029 | 930 | 64% | 2023-10-23 | Won |
| 1086 | 918 | 72% | 2023-09-25 | Won |
| 1050 | 1127 | 39% | 2022-05-03 | Lost |
| 992 | 1307 | 14% | 2020-11-21 | Lost |
| 755 | 978 | 22% | 2018-05-08 | Lost |
| 870 | 933 | 41% | 2011-06-12 | Won |
| 731 | 1138 | 9% | 2000-07-26 | Lost |
Attacking (3 wins) average ELOs: 930.4 vs 1047.3 has a 33.79% of winning (if the scenario was perfectly balanced).