The Drive For Taierzhuang
Scenario balance report
Games with no balance used/recorded: 50 (14 on the archive and 36 on ROAR)
Attacker wins (Japanese): 20
Defender wins (Chinese): 30
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1072 | 968 | 65% | 2024-01-18 | | Lost |
| 1098 | 1000 | 64% | 2023-09-12 | | Lost |
| 1063 | 1000 | 59% | 2021-11-20 | | Won |
| 948 | 1000 | 43% | 2019-06-15 | | Won |
| 1088 | 1000 | 62% | 2012-04-15 | | Won |
| 975 | 936 | 56% | 2011-06-04 | | Lost |
| 936 | 1018 | 38% | 2011-04-29 | | Lost |
| 957 | 951 | 51% | 2009-07-31 | | Won |
| 941 | 1000 | 42% | 2003-07-14 | | Lost |
| 991 | 1000 | 49% | 2000-10-28 | | Lost |
| 1150 | 1000 | 70% | 1999-10-08 | | Won |
| 780 | 1141 | 11% | 1997-05-31 | | Won |
| 1120 | 1120 | 50% | 1996-09-27 | | Won |
| 1000 | 1059 | 42% | 1988-01-01 | | Lost |
Attacking (7 wins) average ELOs: 1008.5 vs 1013.8 has a 49.24% of winning (if the scenario was perfectly balanced).