Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 92 (13 on the archive and 79 on ROAR)
Attacker wins (Gurkha): 58
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1126 | 1258 | 32% | 2025-08-07 | | Won |
| 1159 | 808 | 88% | 2024-12-28 | | Won |
| 1038 | 1024 | 52% | 2015-09-26 | | Won |
| 896 | 1000 | 35% | 2010-02-24 | | Lost |
| 1000 | 1037 | 45% | 2009-01-11 | | Lost |
| 1141 | 1000 | 69% | 2008-10-08 | | Won |
| 1000 | 1141 | 31% | 2005-11-10 | | Won |
| 1056 | 1000 | 58% | 2004-10-06 | | Won |
| 1122 | 1156 | 45% | 2003-03-23 | | Won |
| 1141 | 1000 | 69% | 2000-10-04 | | Won |
| 1000 | 1159 | 29% | 2000-06-23 | | Won |
| 1242 | 1064 | 74% | 1999-10-06 | | Won |
| 832 | 1086 | 19% | | | Won |
Attacking (11 wins) average ELOs: 1057.9 vs 1056.4 has a 50.22% of winning (if the scenario was perfectly balanced).