Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 92 (13 on the archive and 79 on ROAR)
Attacker wins (Gurkha): 58
Defender wins (Japanese): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1038 | 1225 | 25% | 2025-08-07 | Won |
| 1113 | 820 | 84% | 2024-12-28 | Won |
| 1038 | 986 | 57% | 2015-09-26 | Won |
| 906 | 1138 | 21% | 2010-02-24 | Lost |
| 1127 | 1003 | 67% | 2009-01-11 | Lost |
| 1140 | 1121 | 53% | 2008-10-08 | Won |
| 1078 | 1140 | 41% | 2005-11-10 | Won |
| 1065 | 1253 | 25% | 2004-10-06 | Won |
| 1122 | 1127 | 49% | 2003-03-23 | Won |
| 1140 | 996 | 70% | 2000-10-04 | Won |
| 1087 | 1113 | 46% | 2000-06-23 | Won |
| 1263 | 1065 | 76% | 1999-10-06 | Won |
| 833 | 1091 | 18% | | Won |
Attacking (11 wins) average ELOs: 1073.1 vs 1082.9 has a 48.58% of winning (if the scenario was perfectly balanced).