Hell Wouldn't Have It
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 16
Defender wins (American (USMC)): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1050 | 1050 | 50% | 2020-01-26 | Won |
| 1142 | 1028 | 66% | 2017-06-24 | Won |
| 1142 | 1014 | 68% | 2017-06-24 | Won |
| 1113 | 944 | 73% | 2016-02-10 | Won |
| 1035 | 1046 | 48% | 2014-11-21 | Won |
| 870 | 1228 | 11% | 2014-10-19 | Lost |
| 1184 | 1218 | 45% | 2007-10-19 | Won |
| 1066 | 1109 | 44% | 2003-02-09 | Won |
Attacking (7 wins) average ELOs: 1075.3 vs 1079.6 has a 49.37% of winning (if the scenario was perfectly balanced).