Hell Wouldn't Have It
Scenario balance report
Games with no balance used/recorded: 23 (8 on the archive and 15 on ROAR)
Attacker wins (Japanese): 16
Defender wins (American (USMC)): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1000 | 50% | 2020-01-26 | | Won |
| 1050 | 1022 | 54% | 2017-06-24 | | Won |
| 1050 | 1090 | 44% | 2017-06-24 | | Won |
| 912 | 967 | 42% | 2016-02-10 | | Won |
| 1000 | 1014 | 48% | 2014-11-21 | | Won |
| 1000 | 1181 | 26% | 2014-10-19 | | Lost |
| 1000 | 1160 | 28% | 2007-10-19 | | Won |
| 1162 | 1097 | 59% | 2003-02-09 | | Won |
Attacking (7 wins) average ELOs: 1021.8 vs 1066.4 has a 43.61% of winning (if the scenario was perfectly balanced).