Sea of Tranquility
Scenario balance report
Games with no balance used/recorded: 48 (11 on the archive and 37 on ROAR)
Attacker wins (American (USMC)): 23
Defender wins (Japanese): 24
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 858 | 1008 | 30% | 2024-07-18 | Lost |
| 1008 | 858 | 70% | 2024-05-01 | Won |
| 1024 | 975 | 57% | 2023-03-13 | Lost |
| 986 | 1013 | 46% | 2021-03-28 | Lost |
| 1078 | 933 | 70% | 2020-05-23 | Lost |
| 1071 | 1023 | 57% | 2019-05-16 | Won |
| 1135 | 897 | 80% | 2016-12-07 | Won |
| 1120 | 1107 | 52% | 2015-09-06 | Lost |
| 1063 | 1072 | 49% | 2011-05-07 | Won |
| 1173 | 1130 | 56% | 2006-09-07 | Tied |
| 1198 | 1163 | 55% | 2001-02-18 | Lost |
Attacking (4 wins) average ELOs: 1064.9 vs 1016.3 has a 56.95% of winning (if the scenario was perfectly balanced).