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Heros ou Salopards? ETO (id:#66443)
(Vae Victis # 167 ID: VV-139)   [next]   [previous]
Zbraslav, Czechoslovakia 1945-05-06 (5 others)
PA1: Battering Rams (Panzer Aces)
SP97: Twilight of the Reich (Schwerpunkt # 9)
RPT69: Twilight of the Reich (Rally Point # 7)
GJ140: Razz'n Sasquatch (Grumble Jones)
SP 270: A Small Stack and a Schnapps (Schwerpunkt #23)
Designer: Philippe Naud
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS) / Slovak MilitiaPartisan (ROA)
100%

Overview:

"Heroes or Bastards?" -- At the beginning of May 1945, the suicide of Hitler, the fall of Berlin and the first junctions between Soviet and Western allies did not lead to the end of the fighting or of the Nazi dictatorship in the territories still under its control. In the Czech part of the former Czechoslovakia -- Bohemia-Moravia -- for the Nazis, the non-Communist resistance rose in the hope that the 3rd US Army of Patton, would arrive before the Red Army… On the 5th, the insurrection began in Prague. Not surprisingly, the Germans reacted quickly and combined all available means to crush it.
Attacker: German (SS) / Slovak Militia (Elements of SS-Kampfgruppe Klein and Slovak Hlinka Guard)
Defender: Partisan (ROA) (Czech resistance elements and elements of 2nd Regiment of the ROA)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:13.0
AFVs: A:3
JgdPz 38(t) x 2
2cm FlaK LKW
LT vz 38(t)A
Opel Blitz x 3
Buessing-NAG x 2
Medium Truck x 2

AFVs: D:5
T-34 M41 x 2
BA-6
SPW 251/1 x 2

Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
19 17 44 51 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 3a - Yanks (2nd Edition)19
ASL 11 - Doomed Battalions (2nd Edition)44
ASL 11 - Doomed Battalions (3rd Edition)44
ASL 12 - Armies of Oblivion51
ASL 12 - Armies of Oblivion (2nd Edition)51
ASL 11a - Doomed Battalions (4th Edition)44
ASL 3 - Yanks17
ASL 3 - Yanks19
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-08-29(A) Michal Sedlacko vs PzVIE German (SS) / Slovak Militia win7.5 hrsThis scenario is really interesting with a complex finish. I have sent several trucks of infantry and my JgPz west to interfere with Allied reinforcements, which worked - especially since one of the T-34s rolled a 12 to restart. The halftracks got through though. I disembarked all the infantry and via careful advance managed to get most of the town with no losses (rolling a lot of 3s and 4s helped too). However, the Roadblocks were protected by infantry very well and I was not able to clear them. In my last turn I was able to break all the units protecting the remaining road exit by units which would not make it back onto trucks or tanks and drive out with my fleet intact. My opponent has overseen the VC that awards EVP also for vehicles and foregone a PSk shot on one of the PzJg; I had a stack of units ready to make a clearance attempt but after coming back to the game after a longer break forgot about the intent and fired part of the stack adjacent in DFPh (both would have been 5 VP so no harm done).
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ActionDate
Bifi Added a playing2025-09-04 15:19:34
hoxson1 Modified the overview2023-05-01 17:17:09
hoxson1 Modified the overview2023-03-22 16:53:31
hoxson1 Modified the overview2023-03-21 21:37:08
hoxson1 Uploaded an Image2023-03-21 21:35:12
FileDescriptionUserViews
(vv139 symbols.png)Imagehoxson1647
(jgdPz 38t knocked out.png)Imagehoxson1571
(vv139 map.png)Map Imagehoxson1652
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Statistics:
Avg Rating: 7.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 6.4 hours
Recorded Games: 1
Archive recorded plays:
German (SS) / Slovak Militia1
Partisan (ROA)0
Drawn:0

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All Rights Reserved. (c)2022 Dave Ramsey.