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Dying for Danzig ETO (id:#65289)
(Best of Friends 2 ID: BoF21)   [next]   [previous]
See Also: Dying for Danzig by Friendly Fire
Olivaer Tor, Gdansk, Poland 1945-03-27 (5 others)
OA11: Crocodile Rock (Out of the Attic)
LN3-4: Nipponese Nightmare (Leatherneck 3)
LN3-6: Ballbreaker (Leatherneck 3)
IC 12: Crocodile Rock (In Contact)
FrF52: Dying for Danzig (Friendly Fire Pack 6)
Designer: Mattias Rönnblom
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianGerman
46.666666666667%

Overview:

Before the outbreak of the war, some French groups questioned why France would go to war with Germany over Poland and "die for Danzig". However, any French reluctance to fight did not prevent the outbreak of the war. In March 1945 the front lines ran through Danzig, and soldiers on both sides literally were dying for control of the city. The Russians formed combined-arms assault groups, comprising flame-thrower tanks, assault guns and infantry. On 27th March, such assault teams of 108th Rifle Division hit the German positions.
Attacker: Russian (510th Independent Tank Regiment and reinforced 108th Rifle Division, 65th Army)
Defender: German (Grenadier-Regiment 61, 1. Kompanie, schwere Heeres-Panzerjäger-Abteilung 664, Panzer-Aufklärungs-Abteilung 4, and Stragglers)  
4.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:17.0 D:15.0
AFVs: A:4
ISU-122 x 2
OT-34 x 2

AFVs: D:1
SPW 251/22

Guns: A:0 D:1
8.8cm PaK 43

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: NQ (A20.3). A: FTV (D3.6), ISU-122s have no AAM
Map Board(s):
21 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-03-28(D) Vic Lauterbach vs JM Russian winI drew the hard-pressed Germans in this one, a wild slugfest from the first phase! Lots of IF, HoB, desperate moves and PF shots that kept the outcome in doubt until turn 5. The Germans are outgunned, but dangerous with two PSK and lots of PF. I put the 88LL in BB9 where it could dominate the road through the middle of the strongpoint. It payed off as the crew survived two turns of CC and killed three AFVs. My luck ran out when I fired PFs from inside Y4L2 in a desperate bid to fend off an OT-34. Jim: This was a ferocious fight! The Soviet force is powerful but small, so picking your risky moves is critical. The key to a Soviet win is "non-Encircled" in the VC. You don't have to kill or break all the Germans (just almost of them). Vic's 9-1 led kill stack in Y2L2 and a 467 skulking in CC8 almost saved him, but I managed to break the last hold-out for the win. This one went down to the last half turn, the sign of a very good scenario that's much more balanced than it looks.
2026-03-16(D) Eric Partizan Eric vs Max Colosimo German winVASL Italia 2025-26
2025-10-28(D) Maximiliano Estravis Barcala vs Marty Snow Russian winThe Germans set up their HMG forward and their 88 gun in road hex W2. The Russians set up around R1. The 88 crew was quickly attacked and rolled boxed cars, so the Gun didn't have any role in the scenario. Lots of action from the German sniper, none from the Russian. The German halftrack reinforcement was burned right at its entry. A total of six German units went Berserk, which was not helpful in a scenario where they have to defend positions. In the end, the powerful Russian tanks blazed their way through the defense and Germans were defeated during their player turn 4.
2025-07-16(D) Andy Bagley vs Laurent Tinture German winClassic scenario, and a close game. The Russians opted to set up around R8 and began quite cautiously, also using a few units to hold the German stragglers. Momentum build as the game progressed however, and I staged a gradual retreat back to buildings in the north-east corner of the Strongpoint. The Russians got close with a final change, but couldn't quite reach all of the German positions they needed to win.
2025-02-08(A) Will Fleming vs Greg Barsness Russian win[Imported from ROAR]
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ActionDate
dieneuner25 Uploaded an Image2026-04-07 00:59:30
dieneuner25 Added a playing2026-04-07 00:58:50
Bongiovanni Added a playing2026-03-16 06:26:32
Bongiovanni Uploaded a VASL file2025-12-31 11:31:25
Hutch Modified the unit counts2025-10-29 18:26:05
FileDescriptionUserViews
BOF21 Setup File 671 (BOF21 Setup File.vsav)VASL SetupBongiovanni166
(!sov-germ.png)Imagehoxson11424
(danzig ruins.png)Imagehoxson11483
Map at game end (BoF21 end of CCPh Soviet GT5.JPG)Imagedieneuner2534
(dying for danzig map.jpg)Map Imagehoxson11455
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Statistics:
Avg Rating: 7.33Votes: 9
Views: 0
To-Play list count: 0
Estimated Play time: 4.8 hours
Recorded Games: 12
Archive recorded plays:
Russian6
German6
Drawn:0

ROAR Data: (as of today)
Dying for Danzig [Confirmed]
[A] Russian 15
[D] German 18
All Rights Reserved. (c)2022 Dave Ramsey.