Despite German qualitative superiority, the Soviets occasionally captured prisoners. Having discovered a prison camp near the front lines, the Germans decided to launch a commando operation to liberate their comrades. Under cover of night, a group of ten resolute men infiltrated the camp and, as dawn arrived, they were ready to go into action. Meanwhile a group of partisans, led by the heroes of the Soviet Union, were en route to the camp to identify possible torturers among the prisoners . . .
Attacker: German (Commandos)
Defender: Russian / Partisan (Guards and Partisans)
7 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:0.0 D:12.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
Misc Rules:
A: OoB is six 1-4-9 Heroes and 4 leaders, 6 DC, smoke exponent 3 w D: no prisoner massacre