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Among the Ruins WTO (id:#62783)
(ASL 3a - Yanks (2nd Edition) ID: 21)   [next]   [previous]
See Also: Among the Ruins by Avalon Hill
Aachen, Germany 1944-10-17 (9 others)
21: Among the Ruins (ASL 3 - Yanks)
CH 34: The Lighthouse (Critical Hit # 3)
CH 34a: The Lighthouse (Critical Hit # 7.2)
DP BONUS #4: Lights Out (Digger Pack I)
VV73: Un Chaudron Balkanique (Vae Victis # 97)
RPT122: Let'er Buck! (Rally Point #13)
FT265: Balkan-Kessel (From The Cellar Pack # 9)
302: The Lighthouse (ASL for Fun-Steve Swann)
CH 34: The Lighthouse (Critical Hit #3 2022 Reprint)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
49.528301886792%

Overview:

Aachen was isolated, but prying the first German city away from the Reich would prove no easy task. Hoping to avoid the nightmare of house-to-house fighting, two battalions were ordered to drive through the heart of Aachen towards the three hills dominating the city to the north. Giving the 2,000 weary defenders no respite, the Americans stepped off at dawn the next day. . .
Attacker: American (3rd Battalion, 26th Infantry Regiment, 1st Infantry Division)
Defender: German (Grenadier-Regiment 48, Volksgrenadier-Division 12)  
9.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:23.0 D:12.0
AFVs: A:3
M4A1 x 3

AFVs: D:0
Guns: A:0 D:1
2cm FlaKvierling 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Germans may use Sewer Movement and Boresighting
Map Board(s):
21 20 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-09-14(A) Maximiliano Estravis Barcala vs Marty Snow German winVery enjoyable scenario which I'd like to revisit when my setup analysis gets better. The Germans setup all along the width and depth of the map. As expected, both 3rd-level locations were occupied by squads with HMG, MMG, and a negative leader. The gun was HIP in a rubbled important intersection, 20T1. I as American replied with a similar wide setup instead of concentrating my firepower and combined arms to try to overwhelm a front. That, together with moving my leaders forward instead of keeping some (or all) behind to help rally infantry, sealed my destiny. We called the game off at the end of Turn 6 when the Americans had only two Good Order squads, no leader, and a single tank with no functioning MA. Crushing American defeat, but I like this "old style", long and large scenarios and would recommend it for some urban fighting with combined arms and interesting setup decisions.
2026-06-23(A) Eric Partizan Eric vs Douglas Leslie American win
2025-10-31(A) Tripp Killin vs Larry Flaherty German winA great scenario. Americans have a powerful combined arms force working through a long city fight, with 10 Player Turns to reach their goal. The Germans have elite defenders in stone buildings with lots of MGs, some HIPs and PSKs, and a nasty AA gun.

As the Americans, I loaded up on the right flank, with two platoons to advance up the middle and only one on the left. The goals was to overload on the board edge and use MG fire lanes to keep the Germans from moving left-to-right to adjust.

Things were going very well, and I had an intact force of sufficient size near the final quarter of the board length with 5 player turns to go.

But both the German HMGs, lead by the 9-2 and 8-1, had tremendous Prep Fire ROF sprees and killed 4.5 squads. So many 2s and 3s.

Anyway, that was half of what I needed to exit, so I conceded after Turn 7 and we went to have beers and cheesesteaks.
2025-10-30(A) David Garvin vs Mark Evans American winRound 1 at Tussle in the Tundra
2023-09-09(D) Yuqi Xiong vs wf German winA big, fantastic and exciting game. I placed rubbles in a row to block tanks from breaking my center. So my PSKs HIP on both wings got 2 Shermans successfully. MG fire from high-rise stone buildings did stalled American offensive.
View all or balance report
ActionDate
mestravis Added a playing2026-09-17 15:42:15
Bongiovanni Added a playing2026-06-23 16:11:55
Dambust Rated the scenario2026-01-10 09:24:11
ubertripp Added a playing2025-11-03 02:13:31
von Garvin Added a playing2025-11-02 13:01:05
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson11922
Street fighting in Aachen (aachen2.png)Imagehoxson12036
(among ruins Batisse.jpg)Map Imagehoxson12026
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Street fighting in Aachen
 
Statistics:
Avg Rating: 7.68Votes: 22
Views: 6660
To-Play list count: 4
Estimated Play time: 9 hours
Recorded Games: 15
Archive recorded plays:
American6
German9
Drawn:0

ROAR Data: (as of today)
Among the Ruins [Confirmed]
[A] American 99
[D] German 98
All Rights Reserved. (c)2022 Dave Ramsey.