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The Bend in the Road WTO (id:#62144)
(ASL Starter Kit Historical Module 1: Decision at Elst ID: DaE02)   [next]   [previous]
Elst, Holland 1944-09-23 (10 others)
CDN25: Veritable Jungle (The Canadians In Italy 3: D-Day Dodgers)
SP111: Why at Erp (Schwerpunkt #10)
13: Sting Like a Bee (Witches Cauldron: Oosterbeek Perimeter)
14: Polish Stronghold (Witches Cauldron: Oosterbeek Perimeter)
BBD # 13: Sting Like A Bee (Brave But Doomed)
BBD # 14: Polish Stronghold (Brave But Doomed)
GJ107: Thatched Cottages (Grumble Jones)
DaE CG: The Island (ASL Starter Kit Historical Module 1: Decision at Elst)
HH4: Bearing The Brunt (Hell's Highway)
HH5: Needed Elsewhere (Hell's Highway)
Designer: Ken Dunn
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman (SS)
38.888888888889%

Overview:

The road to Nijmegen and Arnhem became the scene of many dramatic events. While the 1st Airborne Division was being annihilated in Arnhem, XXX Corps, desperate to reach the Rhine River and rescue its comrades, was behind schedule. The Germans had other ideas and formed Sperrverband (“blocking force”) Harzer to contain the British drive. Without the threat of Allied air cover, the terrain was perfectly suited to defensive operations. It would cost the British dearly to move against the bend in the road between Nijmegen and Arnhem formed by the town of Elst on what the Allies called “the Island.”
Attacker: British (C Company, 1st Battalion, The Worcestershire Regiment, 214 Brigade, 43rd Wessex Division and C Squadron, 4/7 Dragoon Guards, 8th Armoured Brigade)
Defender: German (SS) (SS-Panzergrenadier-Regiment 21, Kampfgruppe Knaust)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:13.0 D:5.0
AFVs: A:4
Sherman VC(a)
Sherman V(a) x 3

AFVs: D:1
PzKpfw VG

Guns: A:0
OML 2-in. Mortar
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: DaE rules 1 and 3 in effect.
Map Board(s):
MMP: DaE Show/hide map dependencies
PublicationBoard
ASL Starter Kit Historical Module 1: Decision at ElstMMP: DaE
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-06-08(A) Dan Best vs Kermit Mullins German (SS) win3 hrs
2026-06-08(D) Kermit Mullins vs Dan Best German (SS) win3 hrs
2025-06-12(A) Herve Duval vs In progress
2023-05-01(A) Bob McKenna vs Robert Kroczynski German (SS) winBritish wedged themselves along the roas. SS shredded them with fire. Panzerswreck took out a lead tank. SS had great dice rolls and delayed the Britisg advance, easily. German win.
2022-05-19(D) Doba Serge vs Simon G British winWith german balance
View all or balance report
ActionDate
grumblejones Added a playing2026-06-09 00:54:46
Danno Added a playing2026-06-09 00:46:41
Osiris09 Modified the Theatre2026-04-30 13:48:39
Hutch Modified the gps location2025-06-18 18:23:22
strategos Added a playing2025-06-12 21:28:17
FileDescriptionUserViews
(!BRIT-SS.png)Imagehoxson11718
(DaE2 pic.png)Imagehoxson11672
Situation at game end (DaE2 end of game.jpg)Imagedieneuner251644
VASL scenario map (DaE2.jpg)Map ImageAquilasol1787
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Situation at game end
 
Statistics:
Avg Rating: 6.78Votes: 23
Views: 6466
To-Play list count: 1
Estimated Play time: 3.7 hours
Recorded Games: 18
Archive recorded plays:
British7
German (SS)9
Drawn:1

ROAR Data: (as of today)
The Bend in the Road
[Log in to Confirm or Edit]
[A] German 7
[D] British 13
All Rights Reserved. (c)2022 Dave Ramsey.