Guarding the Railway Line (id:#59196)
1901-02-01 (38 others)
Mission 01: Cautious Advance (SASL 1 - Solitaire ASL (2nd Edition))
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
P7: Movie Popcorn 3: Driving Miss Daisy ()
: Get Me That Bridge (Hell on Wheels Battle Pack)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
BG 1: Once More, Into the Breach (Internet)
JS 2: The Primosole Bridge (Internet)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
JH 3: Wasp's Nest (Renegade Scenarios)
Z28: Soldiers of Construction (Rate of Fire # 8)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
DH 1: Kelly's Heroes (Coastal Fortress)
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
Mission 13: The Bridge (SASL 1 - Solitaire ASL (2nd Edition))
P7: Movie Popcorn 3: Driving Miss Daisy ()
: Get Me That Bridge (Hell on Wheels Battle Pack)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
BG 1: Once More, Into the Breach (Internet)
JS 2: The Primosole Bridge (Internet)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
JH 3: Wasp's Nest (Renegade Scenarios)
Z28: Soldiers of Construction (Rate of Fire # 8)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
DH 1: Kelly's Heroes (Coastal Fortress)
Designer: Mark McGilchrist
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
BRIEFING: Your Company is to provide a security force to protect a stretch of railway line that has come under Partisan attack recently. Of vital importance is the railway bridges, as these are prime Partisan targets.Attacker: Enemy (No more details)
Defender: Friendly (No more details)
0 turns
Players: 2 OBA: None Night: YesUnit Counts: |
Squads: A:unknown D:unknown |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | SASL Night rules (included). 3 boards chosen by dr;, end-to-end. A6-GG6 road net is RR |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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hoxson1 Modified the overlays | 2020-01-09 16:40:56 |
hoxson1 Uploaded the Board image | 2020-01-09 16:40:30 |
hoxson1 Modified the misc. rules | 2020-01-09 15:09:31 |
hoxson1 Set the designer field | 2020-01-09 15:06:37 |
hoxson1 Modified the overview | 2020-01-09 15:06:06 |
File | Description | User | Views |
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(solitaire.png) | Image | hoxson1 | 716 |
(guard rail display.png) | Map Image | hoxson1 | 620 |
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