Designer: Jean-Luc Béchennec, Sylvain Ferreira and Philippe Naud
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
"Sky and Mud" -- As the Allied offensive against Tunis bogged down, the French Headquarter prepared
a small-scale action whose objective was to take control of the Pont-du-Fahs area. The
terrain was mountainous and reputedly “tank-proof”. The available transportation pool
and communications systems were archaic: wagons were added to the first and pigeons
were used for the second. The troops were painfully brought into attack position: on
wet and muddy tracks under a constant rain. Facing them, the Italian Superga division
held a 50-km wide front based on strongpoints about which the French intelligence
gave only very limited knowledge. The attack, launched on the 20th, met a stiff resistance;
resumed the next day, it met some local success but quickly bent under the
German and Italian counter-attacks. The Henchir Moussa crossroad saw particularly
hard-fought action and the 4th RCA had to withdraw around 1500. The 3rd Regiment of the 4th RCA attacked again on 22nd of December and took
back the Henchir Moussa crossroad during the morning. Some elements of the 2nd
Regiment of the 4th RCA, with armored cars and D1 tanks, held off two Italian
counterattacks at 1200 and 1900. But this success stood short-lived. After a break,
the French attack exhausted itself, got stuck and finally failed.
Attacker: French (Elements of the 4th RCA)
Defender: Italian (Elements of the Superga Division)
6.5 turns
Players: 2 OBA: None Night: No
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:2
AFVs: D:0
Guns: A:0 D:0
Misc Rules:
DESIGN YOUR OWN scenario (see PDF below). Before play, French player secretly chooses one of 3 VCs