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Fists And Fury PTO (id:#56918)
Critical Hit (Blood & Iron ID: IP 8)   [next]   [previous]
Item Pocket, Okinawa 1945-04-25 (10 others)
CH 90: Kampfschweine (Critical Hit # 5.1)
HP11: Pillau Fight (Hero PAX 2: Eastern Front Hero Fest)
BRV 2: Run For Your Lives (Berlin: Red Vengeance)
VB14: Pipkorn's Attempt (Volfoni Brothers Scenarios)
BTL1: Urban Fortress (Tyrant's Lair)
MM14: Going to Californie (March Madness 2011 Texel Pack)
RH02: Operation Rype (RH Nordic ASL Scenarios)
Berlin II #1: Urban Fortress (Tyrant's Lair II)
S101: No More Luck (Special Ops #11)
DB185: Pipkorn's Attempt (Dispatches from the Bunker #57)
Designer: Dave Dally
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

On 22 April the term "Item Pocket" had come into use for the first time. Enemy positions had been almost fully developed and four problems were recognized - building a bridge across Anderson's Gulch, and the elimination of enemy positions on Ryan's Ridge, Gusukuma and in the Pocket itself. Despite this clarity, a series of costly and inconclusive actions followed on 22-24 April. On 25 April, the ‘forgotten' Captain Bernard Ryan was ordered to seize Ryan's Ridge. Following an abortive attack attempt, Lieutenant Colonel Claire was sacked and replaced by Major Herman M. Lutz, who gave Ryan full control over the seizure of the ridge. Ryan organized artillery support, and arranged direct anti-tank gun fire in support from the south slopes of Fox Ridge. Smoke would be laid into the pocket to obscure enemy observation. Ryan's men were briefed to follow friendly artillery up the ridge, covering the open ground between Fox Ridge and Ryan's Ridge screened by smoke. The first and second platoons led by Lieutenant Martin L. Pinson and Lieutenant John M. Flesche, making the ridge on a dead run.
Attacker: Japanese (21st Independent Battalion, 64th Infantry Brigade, 62nd Infantry Division)
Defender: American (1st and 2nd Platoons, 'F' Company, 2nd Battalion, 165th Infantry Regiment)  
4 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:9.0 D:2.5
AFVs: A:0
AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: Fanatic (A10.8)
Map Board(s):
Blood and Iron (B&I) Show/hide map dependencies
PublicationBoard
Blood & IronBlood and Iron (B&I)
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
Hutch Modified the overview2026-04-25 01:41:49
Hutch Modified the Unit Elements2025-04-25 10:05:16
Hutch Modified the misc. rules2021-01-12 14:16:15
Hutch Modified the unit counts2021-01-12 14:15:34
Hutch Modified the Attacker's Guns2021-01-12 14:15:34
FileDescriptionUserViews
(!jap-usa.png)Imagehoxson11490
(item pocket.png)Imagehoxson11506
(item pocket view.png)Imagehoxson11481
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Statistics:
Avg Rating: 7.00Votes: 1
Views: 5698
To-Play list count: 0
Estimated Play time: 1.3 hours
Recorded Games: 0
Archive recorded plays:
Japanese0
American0
Drawn:0

ROAR Data: (as of today)
Fists And Fury
[Log in to Confirm or Edit]
[A] Japanese 1
[D] American 6
All Rights Reserved. (c)2022 Dave Ramsey.